CIVS Highlighed at AIST Digital Transformation Forum 2022
CIVS Senior Research Engineer Kyle Toth and Senior Research Scientist John (Jack) Moreland presented the CIVS’s latest Digital Twin and VR/AR Projects at AIST Digital Transformation Forum 2022 which was held in the Westin Downtown Indianapolis on March 14th -16th,2022. This event is organized by AIST’s Electrical Applications/Sensors Subcommittee and Digitalization Applications Technology Committees.
Kyle and Jack presented the results from the projects performed under the 2021 and 2022 AIST Digital Transformation Grant. The title of Kyle’s project is “Enhancement of a Digital Twin Solution for Continuous Casting”, with a 3-D digital twin of a continuous casting process for producing steel slabs both offline and online, which can track casting parameters relevant to slab quality, and also equipment, sensor, and modeling parameters relevant to machine condition. Jack’s project is titled “ARMSS: Augmented Reality Maintenance and Safety Simulator”, including several CIVS safety projects with guided assistance, step-by-step instructions, and text/image references to increase productivity, and reduce training time up to 70% and reduce training budget expenditure.
The 2022 Digital Transformation Forum built on the success of the preceding forums and incorporate suggestions from attendees. Presentations on how machine learning works under the hood, change management and cultural challenges of implementing DT solutions, and additional panel discussions on actual use cases have been provided. In addition to machine learning and artificial intelligence topics, the forum covered the importance and techniques for cybersecurity; the use of DT solutions for environmental and health and safety applications; practical uses of simulation, including augmented and virtual reality; and innovative uses of robotics. The essential roles that humans play in successful DT journeys again were featured. These discussions included developing companywide initiatives, data visualization, self-service analytics, and other aspects of human interaction.