Ge Jin, D.Sc.
Professor, Computer Information Technology and Computer Graphics Technology
Ge Jin is a Professor of Computer Graphics Technology and Computer Information Technology in the College of Technology. His research and teaching focus on Computer Graphics, Game Development, and VR.
Professor Jin’s research focuses are computer graphics, virtual reality, computer animation, medical visualization, and serious games. His recent federally funded projects include NSA/NSF GenCyber grant, NSF SFS Expanding the Pipeline grant, NSF ATE MANEUVER grant, and NSA Curriculum Development grant. He has also received an industry-sponsored project.
Jin, G., Tu, M., Kim, T., Heffron, J., White, J. (2018). Game based Cybersecurity Training for High School Students.
In Proceedings of the 49th ACM Technical Symposium on Computer Science Education (SIGCSE ’18).
ACM, New York, NY, USA, 68-73. Ahn Y., Jin G. (2015). Type + Code II: A Code Driven Typography.
Leonardo: The Journal of the International Society for the Arts, Sciences and Technology. MIT Press. Jin, G. and Nakayama, S. (2013).
Experiential Learning through Virtual Reality: Safety Instruction for Engineering Technology Students. Journal of Engineering Technology 30(2), 14-21. ISSN: 0747-9664.
Professor Jin’s teaching focuses are Computer Graphics Programming, Game design and Development, Mobile Game Development, 3D Modeling and Animation, Data Structure and Algorithms, and Video and Audio Editing.