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Computer Graphics Technology

Bachelor of Science

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Program Intro

This program prepares students for industrial careers in the design, development and management of digital products, services, and applications that utilizes computer graphics technology.

Department of Computer Information Technology and Graphics

The faculty of the Computer Information Technology and Graphics department are leaders in their respective disciplines with a wealth of practical experience. You will be mentored by experienced instructors and train in real-life settings. Meanwhile, you’ll gain a theoretical and hands-on understanding about what it takes to succeed in this dynamic field.

Curriculum Overview

Upon completion of a major core curriculum, students select a series of upper-division courses that advances their skills and knowledge as it relates to a chosen career pathway.

Students are introduced to how digital products, services, and applications that utilize computer graphics technology are designed, developed and managed.

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Sample Courses

  • CGT 10100 Introduction to Computer Graphics Technology
  • CGT 11100 Designing for Visualization And Communication
  • CGT 14100 Internet Foundations Technologies and Development

 

Students develop key foundational skills within core competency areas through applied learning activities.

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Sample Courses

  • CGT 21500 Computer Graphics Programming I
  • CGT 24100 Introduction to Computer Animation
  • CGT 25000 Foundations of Interaction Design

Students transition their foundational skills and knowledge towards a chosen career pathway through a select series of upper-division coursework.

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Sample Courses

  • CGT 34600 Digital Video And Audio
  • CGT 35200 Usser Experience Design I
  • STAT 30100 Elementary Statistical Methods

Students advance their professional, technical and creative skills through project-based, real-world learning experiences.

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Sample Courses

  • CGT 41501 – Contemporary Problems In Applied Computer Graphics
  • CGT 41600 – Senior Design Project

Highlights

Through conceptual and project-based learning activities students develop professional, technical and creative skills that can be applied across multiple disciplines.

A lion sculpture on PNW's campus PNW graduates at commencement

Outcomes

The program prepares graduates to pursue job opportunities in interactive design, user experience design, user interface design, augmented/virtual reality, and web development.Through conceptual and project-based learning activities students develop professional, technical and creative skills that can be applied across multiple disciplines.

Scholarships

There are a number of scholarships available for students in this program, including:

 

Beyond the Classroom

You’re encouraged to join the PNW chapter of SIGGRAPH, the Association for Computing Machinery’s Special Interest Group on Graphics and Interactive Techniques. The group’s purpose is to foster a community that catalyzes the innovation in computer graphics.

 

Career Paths

This program prepares you for a range of careers, including:

  • Interaction Designer
  • User Experience Designer
  • User Interface Designer
  • Augmented / Virtual Reality
  • Web Developer

 

Employers

Our alumni are employed at corporations and organizations like:

  • Apple, Inc.
  • Task Force Tips
  • Royal & Langnickel
  • Axel Products, Inc
  • JM2 Web Designers
  • Signature Graphics

Accreditation

This program is accredited by the Association of Technology, Management, and Applied Engineering. This ensures that our curriculum is independently reviewed and meets the quality expectation for that profession.

I chose this major because I wanted to demonstrate my creativity in different computer programs. The program covers many disciplines geared toward Computer Graphics. The professors are very knowledgeable of the subject matter and inspire their students to be the best. I enjoyed the course work in all my classes. They challenge you to think in different ways and come up with solutions to real life situations.

Alejandra Almendarez
Computer Graphics Technology

I initially chose my major, CGT, because I enjoyed working with computers and designing cards and flyers. As Midwest's figure skating director, I perform a variety of tasks. The tasks specifically related to CGT include designing flyers and pamphlets, updating social media pages, editing music for skating programs and creating promotional video content for various skating events.

Stephanie Peters,
Figure Skating Director and Coach, Midwest Training and Ice Center

Meet the Faculty

Ge Jin

Ge Jin, D.Sc.

Professor, Computer Information Technology and Computer Graphics Technology

Ge Jin is a Professor of Computer Graphics Technology and Computer Information Technology in the College of Technology. His research and teaching focus on Computer Graphics, Game Development, and VR.

Michael Roller

Michael Alden Roller, Ph.D.

Associate Professor, Computer Graphics Technology

Dr. Michael Alden Roller is a professional educator, designer, and researcher focusing on User Centered Design, Visual and Interaction Design, and Design Education.

Magesh Chandramouli

Magesh Chandramouli, Ph.D.

Associate Professor, Computer Graphics Technology

Magesh Chandramouli is an Associate Professor of Computer Graphics Technology. His research and teaching focus on computer graphics, 3D modeling, animation, and virtual reality.

A PNW Student in the Classroom

Take the Next Step

See how a PNW degree opens doors, from corporate boardrooms to non-profit leadership.

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